Once an outpost is discovered, players can travel to that spot anytime by selecting it on the map for a fee of 10,000 credits. Outposts are fast travel spots that must be found while driving around the city. Every 25 levels of popularity will then unlock a showcase event in which the player races a car against a plane, helicopter or hot air balloon and success is rewarded with the car they raced with in that event. While completing all of these goals players will also rack up popularity points from stylish driving skills such as drifting, clean passes and destruction of road side decorations. Throughout the game, players will also be given hints as to the locations of vintage cars which must found in a barn before being restored by the festival mechanic. These challenges include speed traps and speed zones which record your speed at a specific point and your average speed across a section of road, respectively. There are also a variety of challenges hidden throughout the world. Street races do not confer festival points but will give the player a larger sum of credits than sanctioned races and typically take place at night with pedestrian traffic on the track. If the player wins these races they are given the opponent's car. Rivals events take place once the player has completed the requirement for their next wristband and involve a race against a named opponent. Festival events are used to increase your standing within the Horizon festival and grant you points which are used to obtain wristbands that allow entry into later races. only "B-Class" cars from Asia that are rear-wheel drive). These race types are further broken down into festival, rivals and street races which are further filtered by a variety of factors including a car's class, country of origin and drivetrain (ie. ![]() Within the world there are a variety of races including point-to-point and circuit races which can take place on asphalt, dirt and gravel as well as a combination of the three. There are one hundred signs in total, meaning a full 100% discount if the player smashes all of them. Players can reduce the price of upgrades by smashing upgrade signs located around Colorado, with each sign increasing the discount by 1%. Players are free to drive around the world and challenge other racers on the road to races for credits which are used in the game to buy cars and upgrades for their cars. Gameplay 1965 Shelby Cobra Daytona Coupeįorza Horizon takes place in the open world of Colorado. This is most likely due to the fact that the game features traffic and a simulation damage model would be prohibitive as accidents will become more frequent. Damage remains in the game, but unlike Forza 4 it is purely cosmetic. Although tuning has been removed, cars will still be upgradable via the purchase of aftermarket parts to make any car competitive in higher tier events. This should make the game more accessible to the casual player but still enjoyable for hardcore racing fans. Tuning is no longer an option as all the cars have been setup by the development team for open road driving. In order to retain precise control input the developers have designed the controls to update at twice the visual frame rate while the physics engine still runs at Forza 4's rate of 320 frames per second. This allows the development team to increase the visual fidelity and expand the draw distance up to an impressive 20 kilometers. To accomodate the requirements of an open world and it's inhabitants, the frame rate was lowered from 60 frames per second down to 30. The game also features full day-and-night simulation and off road racing, all a first for the Forza series.įorza Horizon uses the physics and graphics engine's from Forza Motorsport 4. The player can drive around a vast open world. The festival is a celebration of all things cars where the player can buy new cars, trade cars or enter in races both online and off. The game is centered around the 2012 "Horizon Festival". The game takes the concept of in depth vehicle physics simulation off the race track and onto the open roads. In August of 2016 the game was included in the Xbox One Backwards Compatibility programme with slight performance improvements being made when played on the Xbox One console. ![]() The game was released on Octoand is the first non-track racing structure for the series. Forza Horizon was developed by Playground Games and published by Microsoft Studios, exclusively on the Xbox 360.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |